It’s very neat from a demonstration perspective, but hardly practical from a final product perspective. The other issue is the concurrent dual engine running in the game. Most of his software is development related, which tells me that there were conflicts going on, as a debug client would definitely slow down when development software was running background daemons. Drothvader had to essentially shut everything else down on his computer before he could get a stable framerate going. I’d be willing to bet that the tech alpha had some debug code running in order to help facilitate data gathering. It is still my hope the game gets proper optimization then in this case. Interesting, yeah the while streaming stutters makes me believe even more that now the game requires more processing as well as graphics requirements. There’s almost always a sweet spot for good buys on volume components, those currently being mass-produced in qty, but if you go above that sweet spot you start paying quite a bit more for performance gains. Other thing would be to just do a quick search on the right commodity volume price points for any components you buy. So for example, hypothetically, your graphics card might be a weak link.Īs Shadow mentioned GeForce GTX 1080 Ti earlier, using that for the heck of it as a comparison, that card is at a +2143% relative performance to AMD Radeon R7 Graphics for example on one of the benchmark sites.Īnyway - you could run a benchmark just to get a feel for how your components stack up on a relative basis so you get some bang for the buck. It will show you relative performance of CPU, GPU, memory, HDs, SSD, etc. One thing you can do is download a PC performance benchmark and that will give you a percentage score for each component in your system. Graphics : 1024MB ATI AMD Radeon R7 Graphics.
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